§ 13-1503. Gaming events

MD Crim Law Code § 13-1503 (2019) (N/A)
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(a)    Before an organization conducts a gaming event under this subtitle, the organization shall obtain a license from the sheriff.

(b)    The following organizations may obtain a license to conduct a gaming event:

(1)    a bona fide religious group that has conducted religious services at a fixed location in the county for at least 3 years before applying for a license;

(2)    a State-chartered organization authorized by a nationally chartered veterans organization;

(3)    a tax-supported volunteer fire company; or

(4)    a nonprofit organization that intends to raise money for an exclusively charitable, athletic, or educational purpose which is specifically described in the application for a license.

(c)    An application for a license shall contain a certification by a principal officer of the organization that states:

(1)    the scheduled time and place of the gaming event and the date of any raffle drawing;

(2)    that the licensed activities will be managed and conducted solely and personally by the regular members of the organization without the assistance of gaming professionals;

(3)    that all money prizes offered will comply with the limits listed in this subtitle;

(4)    that the organization, by one of its principal officers, shall, within 15 days after the last day named in the application for conducting the licensed activities, file a report under penalties of perjury containing the information required by § 13-1509 of this subtitle; and

(5)    if the organization is a nonprofit organization that intends to raise money for an exclusively charitable, athletic, or educational purpose, a specific description of the purpose.

(d)    The sheriff shall charge the following license fees:

(1)    $5 for a bingo license;

(2)    $10 for a paddle wheel license;

(3)    $10 for a raffle license;

(4)    $10 for a 50/50 license; and

(5)    $15 for a members–only instant bingo license.

(e)    An activity for which a license is issued under this subtitle must be conducted and managed solely and personally by regular members of the organization:

(1)    who do not regularly conduct gaming activities for any other organization; and

(2)    without the assistance of gaming professionals.